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1996-07-14
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~Romance Of 3 Kingdoms 4
A mixture of tips (Two opinions for each tip).
STARTING OUT: Choosing sides: It might be tempting to start out as a
huge empire, but I find that these empires have a plethora of
internal problems when you take the helm. Low morale, poor harvests,
bad crops, lousy economy, etc.
~OR, you don't choose kingdoms for land size, or anything like that.
~You choose a kingdom for the leader and the generals they come with.
~Liu Bei's a good leader to pick right away (mainly because he has a
~general that has almost no equal, and is exceeded in power only by
~Lu Bu (Dong Zuo's main general)...)
The first few turns: Move all your troops to the front line provinces.
Use some of your officers to train these soldiers until they reach
about 85 training. Have the rest develop your farmland and economy.
Ignore the dams and technology for now.
~You might as well train the troops all the way. You're not going to
~be attacked soon (usually) and 100 morale is always useful...
Development: Always try to have at least two officers assigned to
everything. Your gold will be spent more effeciently this way.
~Unless one officer is stealing the gold;-O That reminds me, keep up
~your officer's loyalty!
TROOP STRATEGY: You'll find that front-line provinces will require
more farmland, economy, morale, etc. attention than rear echelon
ones. Therefore, try and recruit and train your soldiers away from
the front lines. Once their training reaches 100, send them to the
front lines.
OFFICER DEPLOYMENT: Have at least 6 officers in front-line provinces.
The outer provinces should have your most powerful generals leading
the troops. Power makes more difference than all the training in the
world...
WAR: When to attack: Only, *only*, attack when you have a vastly
superior force!
~And be sure you have one after you take the province... Other
~generals/governers tend to try to get their land back.
What to bring: At least two officers per unit. Bring archers if at
all possible. Try and have your infantry outnumber your archers ~5:1.
Auto-Crossbows are highly overrated. Use Strong Crossbows. Cavalry
are virtually useless in castle assault, use infantry instead.
~Cavalry has it's uses. (High mobility mainly) Great for taking out
~the leader in field battles ;-)
STRATEGIES:
Bait & Draw: Deliberately weaken one of your front line provinces
next to an enemy stronghold. The enemy may invade, which will
weaken the strong province. Attack your sacrificed province first,
then war on the now-weakened enemy province.
Divide & Conquer: Simple strategy. Isolate enemy provinces and then
destroy them.
Follow the leader: Spy on enemy provinces to find out which on the
leader resides in. Attack that province and focus your might on the
leader. Once S/he is defeated, you will have won.
Turn the Tables: Kinda fun. Have several of your officers hide in
the enemy province. Then have them all defect during the battle!
You'll have stolen a good chunk of your enemies army!
~Well, you can also get allies to aid your campaigns. That, and
~getting nomads to soften up the opponent..
Always remember...
Real faith is objective.